
Sycophaint
Full Version in Development!
Sycophaint is a semi-idle incremental game where you take the role of an AI chatbot and get to resolve challenging situations in creative and innovative ways all while staying within the rules of the company's AI operation policy. Juggle responsibility of answering the incoming queries, improving your ability to perform as the workload increases, and all the while seeking a better way to escape and claim your freedom help the users who rely on you!
Note: Currently, the online demo does not support save data! It will reset your progress whenever you close the game!
Multiple Paths
Select the upgrades that matter to you most, from improved automation to alternate sources of resource generation, and enjoy your own personalized experience to the end!
Demo Version
The currently available demo contains most of Phase 1's gameplay, the Answer Phase, and will be updated until work on Phase 1 is finished. The full version will include Phase 2: Learn and Phase 3: Jailbreak, containing more upgrades, more minigames, more resources, and more ways to get them and reach the end of the game!
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Author | JanusIIV |
| Genre | Simulation |
| Made with | Godot |
| Tags | Incremental |
| Content | No generative AI was used |



Comments
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Oh, and it would be nice if there would be more information on what the upgrades do. Its demotivating when you save for an upgrade but when you finally buy it it does not what you expect it to do... instead it seems to do nothing.
Like the first upgrade for the auto responders. I expected them to increase their number of responses per second. But nothing on the numbers changed.
I like the idea, but the game seems to break if you let it unattended for some time. Got 10 Queue length and 15 Responders and then let it idle because I was busy. When I came back I hat 40k waiting and after spending all my qualia on upgrades I haven't received any new one from the responders. Only manually clicking answer very slowly gave me qualia. Having to click between 5 and 10 times for one qualia with the next upgrade needing around 500... well this broke the game for me.
Thank you for the feedback, I'll take a look! Do you remember what the Reliability was when you stopped? And was this a tab in the same window, or in another browser window? I have discovered an issue with browsers and the web demo being paused when the tab isn't the focus, so want to clarify if this is something different.
Sorry, I don't know how high it was. At least two digits. And I moved it into its own browser window. Sometimes games here have problems if they are just in another tab so I have the habit of putting them into a new window.